cant bind keys (cod)

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toxic

cant bind keys (cod)

Post by toxic »

Im looking to bind 'cl_avidemo 0/30' and 'timescale 0.5/1' not sure how to do this. Have tried editing in mp_config, tried editing seismovision config, etc etc

Nothing seems to allow them to be binded, althought i know it can be done. Anybody know how to do it, much appreciated.
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OomJan
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Post by OomJan »

They can be binded into the Seismovision config. Put them at the bottom of the confg. Please you can only bind on certain keys such as the num keypad or F1-F12.
eg.

bind F1 "cl_avidemo 30"
bind F2 "cl_avidemo 0"

Timescale is already bined on the arrow keys.

Seismovision also comes with a 'movie config'. All these commands are bined. Read in the documentation about it.
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
[PGS] Kentson

Post by [PGS] Kentson »

OomJan wrote:They can be binded into the Seismovision config. Put them at the bottom of the confg. Please you can only bind on certain keys such as the num keypad or F1-F12.
eg.

bind F1 "cl_avidemo 30"
bind F2 "cl_avidemo 0"

Timescale is already bined on the arrow keys.

Seismovision also comes with a 'movie config'. All these commands are bined. Read in the documentation about it.
Hi and thanks for a really nice program, it works great with COD:UO with the arrow binds and stuff.

My question: Is it possible, some how, to see the 2D when I play a demo via Seismo but when I use my bind bind F1 "cl_avidemo 30" it will disapear? I have tried to write cl_avidemo 30;cg_draw2d 0 but it didn´t work :(

/ Kentson
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OomJan
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Post by OomJan »

To see the 2D components on the interface would be "cl_draw2d 1". Seismovision does not use this command at all.

Are you getting this only with CoD:UO or other games as well?
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
[PGS] Kentson
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Post by [PGS] Kentson »

OomJan wrote:To see the 2D components on the interface would be "cl_draw2d 1". Seismovision does not use this command at all.

Are you getting this only with CoD:UO or other games as well?
Thanks for your answer!
Ok, my idea and my way to do frag movies is like this:
1. I play my demo (COD:UO) and write down the time I want to "record".
2. I have bind my keys in Seismovision and go fast forward to my record time.


So I need the time wwhen I lokk at the demo but it would be great if Seismovision could take the 2D away when I record. Sorry for my bad english but that´s what I ment, can´t I do that in Seismovision?
I just play COD:UO.
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OomJan
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Post by OomJan »

Try these binds:

bind f1 "cl_draw2d 0; cl_avidemo 25;"
bind f2 "cl_avidemo 0; cl_draw2d 1;"

Once record is started, draw2D is off and when recording is stoped, draw2D is back. So simpal.
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
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