New games

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Lanshire
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New games

Post by Lanshire »

Hey Bud, are any new games gonna be supported soon, perhaps even some older ones, Like ( Red Faction ) <----> :oops: :oops: :shock: :shock:

Did you ever find any cd's for the PC?

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OomJan
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Post by OomJan »

I'm just waiting for my check to come from my Shareware host (DigitalCandle) and then I will buy any game requested. Currently I am a bit tight on budget. I will post on the forum for updated news on this matter.
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
Lanshire
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Did ya get it yet

Post by Lanshire »

OomJan wrote:I'm just waiting for my check to come from my Shareware host (DigitalCandle) and then I will buy any game requested. Currently I am a bit tight on budget. I will post on the forum for updated news on this matter.
did you get your Money back from there yet?

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Post by OomJan »

I got the check and went to the bank today. They said the check should be cleared in two to three weeks. Then its shopping time :D
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
Lanshire
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Post by Lanshire »

Well let me know when you get the game. as i am really waiting seriously for your program ti be ready for Red faction... Did you ever get the demo to it?


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Post by OomJan »

I did download the demo and went looking for commands and recorded demos but I could not find any information

that demo recording or play back is even possible. Maybe I went to the wrong sites, can you give me the commands and possibly send me a recorded demo per e-mail (less than 2mb please)?

In other news, the DigitalCandle check was rejected becuase it was not signed. Waiting for a resend, will take about 23 days to get here and another 14-21 days to get cleared *sigh*
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
Lanshire
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Post by Lanshire »

yeah i can do that, i dont know if i can get you the demo less that 2 MB though... here is the list of commands that i know of.
if you do get it, you will have to get the Lazyban 1.3 patch, as that is what everyone Plays with now. I will send you that vide today ok.. be checking for it.
3. Console Commands
-------------------
The RF game console can be toggled on/off using the tilde "~" key. This
gives you access to a few special commands and shortcuts. Most of these are
only used in multiplayer games.

name <player name>
Changes your Multi/Player playername to the name specified.

rate <connection type | value>
Sets the rate at which game servers are allowed to send you update
packets in multiplayer games. This is equivalent to the "Connection
Speed" setting on the Network tab in the RF Launcher. Valid connection
types, and their pre-defined rates (in bytes-per-second) are:
modem 2600
isdn 5000
cable 15000
t1 30000
lan 30000
You can also specify an exact numerical rate instead of a connection
type.

simultaneous_ping <value>
Determines how many servers can be pinged/queried at the same time in
the Servers screen. Default is 16. Players with high-bandwidth
connections may be able to increase this without problems.

team <red | blue>
Switch yourself to the specified team in Team multiplayer modes. Valid
choices are "red" and "blue".

rcon_request <rcon password>
Request rcon command access on a dedicated server. See the readme section
on dedicated server operation for details.

rcon <console command>
Issues an rcon command. See readme section on dedicated server operation
for details.

info
Displays a list of connected players

level <level filename>
(server command)
Server command to change to specified level. Example: "level ctf08".
Leave off the .RFL extension. If running a dedicated server, the rcon
prefix is necessary. See the readme section on dedicated server
operation for details.

kick <playername>
(server command)
Boots the specified player off your server. Rcon access is needed
if attempting this on a dedicated server. Quotes around the playername
may be required if the name contains special characters or spaces.

ban <playername>
(server command)
Bans the named player by adding his/her IP address to "banlist.txt".
The "banlist.txt" file is preserved between server sessions.
Wildcards are also supported to ban multiple IP's on the same subnet.
Examples:
63.123.86.41
65.123.86.*
65.*
Wildcards in the middle of the address are not valid.

ban_ip <IP address>
(server command)
Same as "ban", but allows use of player's IP address instead of his/her
playername. Note, both ban commands add IP addresses to the
"banlist.txt" file, the difference is only in how the server initially
specifies the player.
Lan
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Post by OomJan »

Last Note: The game could not be added as the game itself cannot record or play demos. Use Fraps for AVI recording.
Kevin Gardthausen, MCP MCAD MCSD.NET
http://www.nugardt.com - http://www.seismovision.net
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